Description
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" (c) Jan 1999, peter gerstmann "
" pgerstma@cgrg.ohio-state.edu "
" http://www.cgrg.ohio-state.edu/~pgerstma "
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" component to be used in upcoming game: "
" move:&:remove. Lights are on when tile is"
" active and floating. When deactivated,
" lights turn off, and tile falls. "
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